As you might guess, going for an open world game in a jam is not the greatest idea because how much of a time sink it can be. But the world actually ended up being pretty nice! Race the the intel points marked on the map and return the base. Collect money as you complete missions that can be spend on upgrades! The game even has upgrades for the car, lots of different missions, and a local high-score system for each of the missions.
So I wanted to try and make a small browser game. This is what it ended up as. It’s a city builder where you get income, produce units, and upgrade buildings. With the units you create you can attacker other players. It’s made in PHP.
Here is a Tower Defense game made in Unity. I wanted it to be easy to make changes to the balance and create new content (tower and waves). Therefore all the towers and waves are read from an easily changeable XML file where you can specify any number of towers and waves you want.
In this project we created an Android game. It would spawn monsters around you and you were able to click on monsters to damage them if within range. People would see the same monsters and could help each other by damaging the same targets. You could also gain levels from the XP of the monsters you’ve killed.